Character FX TD

Office: München

Employment type: Freelance

Seniority: Experienced

Schedule: Full-time

Years of experience: 5-7

Your tasks

  • Creation of fur, feathers and grooming for photo-realistic creatures.
  • Develop simulation setups for photo-realistic creatures; including clothing, fur, hair, muscle and skin.
  • Involvement in the development of departmental tools and techniques.
  • Regularly communicating with Production and Leads regarding schedules and deadlines.
  • To be able to work with the visual effects supervisor, and the lead CG artist to determine the best creative approaches and techniques for all the different steps in a 3D production pipeline.
  • Be able to deliver work within established project targets and the high quality standards of the company.


  • Minimum 5 years of experience in a CFX/FX role in a VFX studio.
  • Previous experience on CG creature projects.
  • Excellent knowledge of Maya.
  • Excellent knowledge of Houdini.
  • Experience in the following dynamic simulation: cloth, hair/fur, feathers, skin and muscle.
  • Programming experience with Python, PySide, PyQt, VEX.
  • Programming experience with C++ for Maya and Houdini plug-ins, an asset.
  • Knowledge of 3D-related mathematics, an asset.
  • Experience in creating rig simulations.
  • Rigging skills and experience.
  • Self-driven, good communicator, and a great-team player.
  • Excellent organizational and communication skills.
  • Work ethic focused on the dynamism and collaboration.
  • Ability to perform multiple tasks set priorities and problem solving.
  • Good communication, organizational, time management and interpersonal skills.
  • English language skills.
  • Valid EU-working permit.